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Implement LibVLC based player with QT-part2

In this blog i will demonstrate how to create player using LibVLC and Qt.

    1. Implementing player class and linking with libVLC
    2. Create new c++ Class from the Qt create and set the name as Player.cpp and Player.h
    3. Linking with Libvlc
      • Right click on the project and select the add library
      • Click on the External library
      • Select the libvlc.so from the /usr/bin directry for libraary file as below
      • click next and finish the changes
      • run the project to see weather any exceptions occur.
    1. Setting the player class structure

      • add the following declarations to Player.h
                        #ifndef PLAYER_H
                        #define PLAYER_H

                        #include <vlc/vlc.h>
                        #include <stdio.h>
                        #include <pre>
                        using namespace std;
                        class Player
                        {
                        private:
                            libvlc_instance_t *inst;
                            libvlc_media_player_t *mp;
                            libvlc_media_t *m;
                        public:
                            Player();
                            void play();
                                void pause();
                                void stop();
                                int getTime();
                                int getLength();
                                bool isPLay();
                                int getPosition();
                                void changePosition(int pos);
                                void changeVolume(int val);
                        };

                        #endif // PLAYER_H
                    
      • Then add declared functions to the Player.cpp file
                    #include "player.h"

                    Player::Player(){
                    }

                    void Player::play(){
                    }
                    void Player::pause(){
                    }

                    void Player::stop(){
                    }

                    int Player::getTime(){
                    }

                    int Player::getLength(){
                    }


                    int Player::getPosition() {
                    }

                    void Player::changePosition(int pos) {
                    }

                    void Player::changeVolume(int val) {
                    }
                

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